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Blender Tutorial - Custom Mouse


Here is the script:

import Rasterizer as r

g = GameLogic
c = g.getCurrentController()
o = c.getOwner()

mMove = c.getSensor(”Move”)

width = float(r.getWindowWidth())
height = float(r.getWindowHeight())

aspecty = height/12.0
aspectx = width/16.0

o.MouseX = (mMove.getXPosition()-width/2)/aspectx
o.MouseY = -(mMove.getYPosition()-height/2)/aspecty

o.setPosition([o.MouseX + 0.2,o.MouseY - 0.3,0])